egl-configless-context: check result of releasing the context arb_separate_shader_objects: check link status in compat-builtins test cl/api/enqueue-read_write-buffer: initialize host_buffer_write ext_image_dma_buf_import/sample_yuv: catch byte-swapped 16-bit samples ext_image_dma_buf_import/sample_yuv: match 4:4:4 chroma to expected colors ext_image_dma_buf_import: pack Y410 test data with htole32 ext_image_dma_buf_import/sample_rgb: test more formats ext_image_dma_buf_import/export-tex: test more formats gles-3.0: add a reproducer for mesa!43541 arb_copy_image: add rp-sync test for threaded context renderpass desync arb_gpu_shader_fp64: test varyings read by both XFB and the FS texturing: add a test for BPTC alpha compression ext_image_dma_buf_import: Use glFramebufferTexture2D(..) ext_image_dma_buf_import: Use different color in export-tex ext_mesh_shader: add some mesh shader tests ovr_multiview: fix negative base layer check in fb_blit_first_view arb_separate_shader_objects: check link status in 3-stages test README: Fix the reference to the CONTRIBUTING file arb_clear_texture: accept NaN initial texels in float comparison arb_clear_texture: fix GL_UNSIGNED_INT depth comparison on big-endian glsl: require GLSL 4.10 for FS underflow tests glsl: fix values used for floating point underflow test arb_texture_view-rendering-formats: handle big-endian hosts arb_query_buffer_object-qbo: handle 64-bit results on big-endian hosts arb_query_buffer_object-qbo: read 32-bit CPU results into 32-bit variables util: add piglit_is_big_endian() khr_texture_compression_astc: Drop the sRGB precision variants. khr_texture_compression_astc: Regenerate ldrs golden images. ext_transform_feedback: warns when XFB mode differs from draw mode glx: use piglit_egl_get_display over eglGetDisplay egl_khr_create_context: use piglit_egl_get_display over eglGetDisplay egl-configless-context: use piglit_egl_get_display over eglGetDisplay arb_sample_locations: bind piglit_winsys_fbo, not 0 arb_texture_view-blit-from-tex-view: bind piglit_winsys_fbo, not 0 fbo-pbo-readpixels-small: decode packed depth/stencil in host byte order framebuffer-blit-levels: pack depth/stencil test data as host-endian words arb_framebuffer_srgb-srgb_pbo: decode the packed texels it reads back util: read KTX files with the opposite byte order streaming-texture-leak: upload the texture from a byte array push-pop-color-material: use byte arrays for glColor4ubv() cmake: make incompatible pointer types a hard error gl-1.0/fog-linear-floor: use a per-component tolerance array